

Such observations from data are helpful for school districts and researchers to inform equitable implementation of new technologies and maximize benefits to learners.” However, student time spent using FIM was highly related to factors such as race, gender, and prior achievement. We show that time spent in FIM was correlated with improved future performance on standardized math assessments for students in Grades 4-8. These data offer a window into long-standing issues in the educational technology literature around implementation, equity, and student achievement. We analyze a unique data set that combines student-level information from the district with data of student usage of a mathematics game platform: First in Math (FIM).

Moby max school support team software#
1-10.įrom the abstract: “In this article, we present analyses from a researcher-practitioner partnership in the District of Columbia Public Schools, where we are exploring the impact of educational software on students' academic achievement. AERA Open, October-December 2016, 2(4), pp. Exploring Issues of Implementation, Equity, and Student Achievement with Educational Software in the DC Public Schools. Because our search for references is based on the most commonly used resources of research, it is not comprehensive and other relevant references and resources may exist. We have not evaluated the quality of references and the resources provided in this response and we offer them only for your reference. The sources searched included ERIC and other federally funded databases and organizations, academic research databases, and general Internet search engines (For details, please see the methods section at the end of this memo.)

We focused on identifying resources that specifically addressed research on the effects of education technology (skill and drill such as NWEA, IXL, MobyMax) and sustained increase in student achievement. Following an established REL Northeast & Islands research protocol, we conducted a search for recent research on the use of education technology and its effect on student achievement.
